I've heard too that changing the clock solves the problem, I tested it on Mednafen 1.21.3 and 1.22.0 Unfortunately, I'm having the same problem right now with Resident Evil Director's Cut (USA): options menu popping up when changing camera angles in some places. I believe that also gives it a speed (though not FPS) boost which helpfully matches the NTSC version.īiohazard: Director's Cut does not seem to suffer from the same problem (not in original mode at least).įirst of all, i have to say that is amazing how this emulator run so well and better than others! Unsupported I know, but I alleviated this in the PAL version by using the Retroarch core and increasing CPU speed to 120%. Out of interest, was this ever fixed for the NTSC version, because it's still present in the PAL version? Mednafen does this on 0.9.31-WIP and above, 0.9.29-WIP and below seem to work fine (tested on Windows version). The first time it happens is when you try to go to the other end of the very first dining room (where Barry is if you play as Jill.) ![]() In Resident Evil Director's Cut (USA) (not the DualShock edition) there's a controller config menu that's supposed to come up when you disconnect the controller, however in Mednafen it keeps popping up by itself when moving between certain screens. Stops at the first loading screen before main menu. Second bios screen sound enters in loop contaminating the intro videos. Strangely all emulators have this same issue, even ePSXe, though in that emulator you need to launch it with parameter -slowboot to see BIOS intro. Of all emulators only ePSXe works fine with this game.Īlso in this game reverberation from BIOS sounds through all intro videos and almost to the end of the first loading. When you receive note and check it in the select menu, it almost starts playing but cuts off immediately. There is total silence when music, background ambient or notes supposed to play, basically all streamed audio. I found another problem, this time with Roswell Conspiracies - Aliens, Myths & Legends (USA). Walk forward and there will be cutscene, you can see the issue when Borgoff says word mirror. Sometimes phrases in dialogues are cut off near the end. For example in Xebra loading time is the same in both ways. Press O to open that gate and there will be pretty long loading, but if you return back it will be much quicker. It should be about 8 seconds but can be 1, 2 or even 6 minutes in the worst case scenario which I had few times already. In Vampire Hunter D loading in some of the areas takes ridiculously long time. Grind Session (USA) - Crashes when leaving Tutorial/Level, Music fails to play in stage. it appears to work but does not.ĭUmp tested is good I own the retail disc. ![]() The Next Tetris Pal locks up not playable This bug seems more specific and maybe isn’t as much worth fixing than I first thought. I can play Makai_Toushi_Sa-Ga_(J)_.wsc using the PS4 pad and mednafen 1.21.3. I'm not too sure how to classify this bug now. I hava no idea why the 0.9.48 version is ok with this pad while the 1.21.3 isn't. I'm using the 'gamepad' port1 of mednafen. ![]() I'm using a PS4 pad connected by usb cable on Windows 10 LTSB 2016. ![]() The game works fine if I'm using the keyboard, so I guess it's an input problem. I'm stuck on the "Where is the system data for Saga Frontier ?" intro screen.Īfter more testing it seems that the issue is about my controller. Using mednafen-1.21.3-win64 and playing SaGa Frontier, there seems to be an issue with the memory card. Home » Mednafen » Bugs » PSX bugs reports Show: Today's Messages :: Show Polls :: Message Navigator
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